Release date: Fri, 25 Nov 2016

MAXWELL GPU

  • Render booleans implemented

  • Fixed general stability issues

  • Fixed specular materials were too noisy in some scenarios

  • Fixed wrong look of materials with more than 2 BSDFs in some scenarios

  • Fixed wrong look of materials with textured opacity layers

  • Fixed bug in materials with transmittance that could make them to look wrong

  • Fixed issues with object opacity

  • Fixed anisotropy and angle when using maps

  • Fixed some issues with ghost materials

  • Fixed some issues with clipmaps

  • Fixed some general shading artifacts

  • Error handling improved

  • Fixed texture interpolation was not working properly in some cases

  • Fixed potential crash reading old MXI files with embeded channels

  • Support for unicode (non ascii) characters improved

  • Fixed potential crash rendering scenes with disabled BSDFs

  • Fixed roughness channel

  • Fixed issues rendering instances of hidden objects

MAXWELL CPU

  • Color multilight uses less memory now

  • Fixed IES emitters were too dark when multilight was enabled

  • Fixed maxwell.exe was unable to start GUI without NVIDIA driver installed in windows

  • Token %multilight% added to output filename tokens available

NETWORK

  • Fixed issues with transference of MXIs from nodes to manager

  • Fixed issue sending preview images

STUDIO/MXED

  • Fixed GUI issues

  • Fixed scaling in all axis

  • Fixed issue downloading zipped materials from the gallery

  • Now it is possible to create persistent MXS files when launching Maxwell from Studio

  • Interactive engine preference added