Multiple Emitters
It is possible to add more than one emitter to a fluid container, e.g. if you want to create particles in different places. All particles will have identical properties:
- A fluid container must be → connected to all emitters via the "Links" field.
- The emitters' parameters (type, speed, randomness, etc.) and types can be adjusted individually.
Â
Three emitters with different shapes ("Emitter Type") and "Speed" values, attached to the same "Fluid" container.
All particles will have the same physical properties.
If there is only one fluid container in the scene the emitters will be attached automatically, but if you want to do this manually
- open Emitter > Emission
- drag the fluid from the Cinema 4D's "Objects" manager to the "Links" field.