Hybrido Secondary Fluid Nodes
Hybrido secondary fluids always require an existing (→ "cached") → core fluid simulation. RealFlow provides a wide variety of emitters to add splashes, foam, bubbles, or mist, and you can decide which elements you want to add.
Furthermore, Hybrido secondary fluids can be split into independent domains to simulate them via a → network (requires appropriate licenses).
In the → "Learn" section you will find quick start tutorials with setups for every available secondary fluid emitter type.
Good to Know
Hybrido secondary fluids
- cannot interact with Dyverso or standard particle fluids
- are able to contribute to wet-dry maps
- are normally not meshed, but rendered as particles
- contain a volumetric emitter (mist)
- foam particles can be snapped to the → core fluid's or a → Hybrido mesh's displacement in a post process.