Attributes Panel: Camera


When a camera is selected in the Scene Tree panel, the Attributes Panel displays the specifics parameters of that camera. Most of the camera parameters are related to those of a real photographic or film camera.

The cameras parameters are categorized in several sub-sections. This page lists briefly what each section controls. For a more detailed description of each parameter, see the detailed page of each section written below.

Coordinates

For positioning the camera and the camera target in world space.

Optics

Parameters to control the virtual lens of the camera, including its type (thin lens, pin hole, orthographic, fish eye, spherical or cylindrical), DOF (depth of field), field of view and exposure. For more detailed info see the Camera page.

Sensor

Controls for the virtual "sensor" in the camera which affect resolution, aspect ratio, exposure and Render/Blow-up region. See the Render region - Blow up region page for more info about these two features.

Diaphragm

Controls the shape and number of blades that make up the aperture. For more detailed info see the Camera page.

Rotary Disk Shutter

This parameter, together with the Shutter Speed, controls the motion blur and exposure in the render. For more detailed info see the Motion Blur page.

Z-clip Planes

Allow you to set a near and far camera "clip" planes - anything outside these two planes will be clipped, or invisible. For more detailed info see the Z-clip planes page.

Shift Lens

A Shift lens is usually used in architectural photography to correct for perspective distortion and create a 2-point perspective. For more detailed info see the Shift Lens page.


The Attributes Editor displaying the selected Camera parameters in Studio