Lights Panel

This panel provides a quick access for controlling scene lights. The panel collects all the scene lights under two rollouts called Environment Emitters and Material Emitters. It's a real time saver and offers great comfort when making changes in the light levels. Without this panel, you would need to visit every emitter material one by one and also navigate to the sub-sections of Environment Panel. It's very similar to Multilight except, each slider is a clone of the corresponding parameter of the emitter or light in the scene so, changing them means you are actually changing the real values of your lights.

You can click on the light name on the list and the corresponding material will be selected in the materials list and the corresponding emitter component shown in the material editor.





You can also increase or decrease the range of the slider with the black arrows in order to get more precision or a wider range.



Environment Emitters

You will find intensity sliders for Sun, Physical Sky, Skydome and IBL. Each of them is linked to their respective parameters in their own rollouts.



Material Emitters

Material emitters are the emitters you created as materials and assigned to the objects in the scene. Each of these sliders is making changes in the respective materials.