Right-Click Menu Standard
This right-click menu can be called when no node is selected. It provides fast access to tools for shading and zooming, as well as for adding new elements to the scene. You can also change the current view.
Entries without Submenus
Select Mode
Here you can see whether the “Selection” mode is active or not. If you are currently using one of the transformation or particle tools you can switch back to RealFlow's standard selection mode with this entry.
Scene Shading
If you want to change RealFlow's shading modes quickly you can do this with the following entries: “Bounding Box”, “Wireframe”, “Flat shaded”, “Smooth Shaded”. “Wireframe Back Faces” gives you the possibility to show the inside of objects when their normals are inverted. To activate the textured view, choose “Textured”.
Load Screen Texture...
The viewport's default gradient can be replaced with a custom image. Please bear in mind that the used bitmap will not be saved with your layout and you have to reload it with each launch of RealFlow.
View Screen Texture
When a bitmap is used as a screen texture, this menu entry becomes active. Now it is possible to toggle the image's visibility and show either the default background or the texture.
Zoom All
With this function all scene elements fit into the viewport.
Zoom Selected
If you want to fit the currently selected node(s) into the viewport, click on this entry.
Center Selected
The currently active object(s) are grouped around the viewport's midpoint. Of course, the nodes are not physically displaced – this is only an adaption of the display.
Follow Selected
This feature is great for animation, because the selected objects will remain in the viewport's centre during animation and you will not lose focus.
"Add" Submenu
From this entry you can open a submenu where you have access to all available node types. Instead of using the “Icon Bar” or “Menu Bar”, nodes can be added from here as well. The elements are grouped. You can also see two more functions:
Add to Default Hub
When this option is active, new nodes will be made globally available and can interact with any other element.
Set Local Axis by Default
RealFlow's standard axis system is local. You can change this here and use the global system instead.
"View" Submenu
This submenu shows the different viewing modes: “Front”, “Top”, “Side”, “Perspective”.
"Scene Shading" Submenu
If you want to change RealFlow's shading modes quickly you can do this with the following entries: “Bounding Box”, “Wireframe”, “Flat shaded”, “Smooth Shaded”. There are also two more function explained separately below.
Wireframe Back Faces
This feature gives you the possibility to show the inside of objects when their normals are inverted.
Textured
RealFlow also supports textures and reads out an object's UV coordinates. To activate the textured view, choose “Textured”.
"Show" Submenu
This menu contains a list with all of RealFlow's node types and you can choose which elements you want to display or hide in the viewport simply by checking or unchecking the desired entries.
Grid
To hide or show the viewport grid, please choose this option.
RealFlow Nodes
By default all available node types are visible in the viewport. Uncheck an entry to hide a node type.
Selection Highlighting
When a node or scene element is selected it is highlighted and displayed with a bright green colour to separate it from the other nodes. In some cases, this highlight effect is not desired and can be confusing. A very good example where “Selection Highlighting” will be switched off is most probably (interactive) meshing: when a mesh is not highlighted you will have a much better view of its polygon structure. It will also be easier to evaluate its quality and recognize subtle changes during the meshing process.