Softimage - Version history
Version 2.7.14 - April 29th, 2013
Fixes
emitters weren't working
Version 2.7.13 - April 25th, 2013
Changes
added support for XSI 2014
added support for moving the camera in FIRE
the exporter takes into account cluster visibility
hair radius is no longer affected by the global scale factor
tokens such as [Project], [Time], [Frame] etc. can be used in paths passed to the plug-in (output image, HDR environment images etc.)
Fixes
UV transforms from the image clip weren't taken into account when exporting the UV coordinates
instances of the first model in the scene didn't get exported
crash when closing XSI while FIRE was still open
crash when particle instances didn't have a valid time channel
instances disappeared from FIRE when their base object was modified
deformation motion blur wasn't exported correctly
2.7.9 - December 17th, 2012
added a setting on the MXS reference node which controls if the global scale affects the size of the referenced objects
added a button for sending the scene to the Maxwell network manager in the render options panel
added support for the skip rendered frames option
added support for the shape instance time ICE channel
fixed: wrong material used if two materials had the same name in two different libraries
fixed: wrong object positions when constraints were used
fixed: crash in scenes with many models
fixed: pass-local render settings were not taken into account
fixed: FIRE ignored the override material setting
2.7.6 - October 16th, 2012
added support for custom bokeh
added support for PXY files in the particle loader object
added render flags on the MXS Reference and RFRK objects
added support for the "3D RealFlow" displacement type
fixed: the adaptive precision checkbox is disabled when the displacement type is set to anything other than on the fly
fixed: wrong grass blade positions in the viewport if the global scale was different than 1.0
fixed: changing color sliders didn't refresh FIRE in XSI 2013
fixed: changing grass properties didn't refresh FIRE
fixed: animated textures did not work when exporting MXS files through File/Export
fixed: wrong orientation for cameras with no interest point
fixed: wrong object positions in the render when instancing groups with ICE
fixed: the hierarchy mode of the ICE instance shape node was not taken into account
2.7.3
added support for grass
maximum sequence files for RFRK mesher increased to 20
added support for negative frame offsets in RFRK objects
RFRK objects and MXS references can be instanced
fixed: wrong viewport position for MXS references which had non-zero pivots
fixed: the opaque alpha setting was not exported
fixed: bad handling for global scale factor for MXS references
fixed: deleted sequences were still exported to the RFRK mesher (as empty)
fixed: crash in case any of the plug-in nodes didn't register correctly
fixed: the MultiLight read back dialog contained wrong values after it was displayed the second time during a session 2.6.14
2.6.14
added RFRK primitives: mesh and particles
added support for MXS references
set default camera shutter speed to 1/750 seconds
fixed: image adjustments were not imported when loading a MXM file
fixed: scene not cleared between frames when exporting an animation
fixed: ICE strands were exported incorrectly
fixed: animated textures did not work
2.6.9
This build is incompatible with Maxwell 2.6.0, and the previous builds are incompatible with the newly released Maxwell 2.6.10. Due to some changes in the extensions (hair, particles etc.) mixing incompatible plug-in and Maxwell versions will cause Softimage to crash on startup. Please make sure you upgrade both the plug-in and Maxwell to the latest version.
added model and parenting support for ICE instanced particles
added support for ICE strands
added support for multi-step camera motion blur
added support for previewing embedded materials
added FIRE script commands: MaxwellFIREOptionsCmd, MaxwellFIREStartCmd, MaxwellFIREStopCmd, MaxwellFIRERestartCmd, MaxwellFIREQualityCmd, MaxwellFIRECameraCmd
fixed: the fresnel render channel state was not exported correctly
fixed: previews were broken for referenced materials
fixed: slowdown when exporting ICE particles as instances
fixed: global scale no longer applied for ICE particles
fixed: ICE particles didn't take into account the scale of the emitter
fixed: incorrect export when using the instance shape node and add point node on a particle cloud
2.6.4
added support for ICE particle instancing
fixed: bad root UVs for hair
2.6.3
the UV channel index can be specified numerically in the Maxwell bitmap node, so that hair channel 1 can be used
Maxwell object properties are updated to contain the new 2.6 attributes when opening older scenes
the format and bit depth of the color channel is taken from the scene options, as before
fixed: crash when unloading the plug-in
fixed: HDR intensity was always 0
fixed: HDR channel state was wrong
fixed: wrong motion blur for instances
fixed: wrong instance positions if the original mesh was transformed relative to the model
fixed: wrong names in the displacement type dropdown
fixed: default vector displacement scale was 0, leading to no displacement
fixed: wrong enable/disable logic for the displacement controls
2.6.2
added the option to embed referenced MXM materials in the exported MXS file, or to keep the file reference
fixed: the new render options were not available in scenes saved with previous versions of the plug-in
fixed: ground rotation wasn't exported
fixed: using an object to specify the sun direction didn't work
2.6.1
new motion blur system
emitter, camera and environment changes from Multilight can be brought back to the scene
new displacement settings
new render options: sharpness, HDTV color space, positions and normals render channels, HDR layer state, sun settings
hair is rendered as procedural cones
particle systems can be rendered as procedural spheres
the output image format and bit depth can be specified individually for each render channel
new IES intensity parameter