LW - Importing SD Files

Please follow these steps to load data from RealFlow's SD files into LightWave:

  • To import a RealFlow scene in LightWave you can use the "Next Limit Plugin Manager" master plugin. Open the master plugin by pressing Ctrl/Cmd + Q and select the "Next Limit Manager" plugin from the list.
  • Double click on the "Next Limit Plugin Manager" to display the user interface and select the SD Import tab.
  • Select the SD file for camera data and/or an SD file with the scene objects.
  • "Create/Load Missing Objects" is checked: that means the objects will be generated and added to the scene. "Object Folder" is set to folder where the SD is located – the objects’s associated LWO files will be written to this directory. Select "Add Texture" if you want to load texture for the objects.

 

 

  • Press the "Import" button to add the camera and objects to the scene.
  • To modify the animation for an object select it, press p to open the properties window then go to "Deform" tab and double-click on the "RF SD Animation" plugin.

 

SD object displayed in LightWave's viewport.