Houdini plugin - Version history
v3.2.0.0 (Oct 5th 2015)
requires Maxwell Render 3.2.0 (or above), built for Houdini 13.0.665 and 14.0.444
New features
- Added support for stereo camera lens types.
- Added psd output image format.
- Added reflectance render channel.
- Updated grass, sea and scatter extensions.
Fixes
- Track object in Maxwell Environment / Physical Sky / Sun.
v3.1.1.1 (Aug 25th 2015)
requires Maxwell Render 3.1.1 (or above), built for Houdini 13.0.665 and 14.0.395
Fixes
- Assign materials on SOP level.
- Procedural textures are not loaded from an MXM file when the texture path is not valid.
- MXM does not load when the file path contains spaces.
- Wrong ISO and shutter export of maxwell_cam_params node when rotary shutter is enabled.
- Do not stop rendering/exporting frames when a geometry can not be cooked.
v3.1.1.0 (May 5th 2015)
requires Maxwell Render 3.1.1 (or above), built for Houdini 13.0.665 and 14.0.291
Enhancements
- updated to Maxwell 3.1.1 SDK
Fixes
- added support for fur::2.0
- bounding box is wrong when an OpenVDB file contains velocity field
- allows values greater than 1 in MaxwellVolumetric voxel field max density
v3.1.0.0 (Jan 26th 2015)
requires Maxwell Render 3.1 (or above), built for Houdini 13.0.621 and 14.0.201.13
New features
- added support for OpenVDB volumetric format in MaxwellVolumetrics
- added support for spot lights in Emitter material
- added support for Houdini's VDB node in MaxwellVolumetrics
- added support for UDIM textures
- added TiledTexture procedural texture node
- added support for RFRK4 mesher
- added exposure preset option to Maxwell Camera
- added database of curve responses in Maxwell Camera
- added camera white balance control to Maxwell Render / Tone Mapping
- added support for non-square render regions in Maxwell Render / Render Zone
- added custom alpha settings to Maxwell Render / Channels, custom alpha can be assigned to objects and materials
- added new visibility flag "Hide to camera in shadow channel" to Maxwell Obj Params and OBJ nodes
- devignetting can now be negative
- added support for Houdini 14
v3.0.2.0 (Oct 27th 2014)
requires Maxwell Render 3.0 (or above), built for Houdini 13.0.509 and 13.0.547
Fixes
- no illumination of Maxwell Environment in the OpenGL viewport
New features
- added Maxwell Ref Material (see Houdini plugin - Maxwell Ref Material (SHOP)
- support for Geometry node's subdivision setting
- Maxwell shelf extended with buttons to add modifiers to all selected geometries
- updated Maxwell Render ROP interface (see Houdini plugin - Maxwell Render (ROP)
v3.0.1.1 (Aug 26th 2014)
requires Maxwell Render 3.0 (or above), built for Houdini 12.5.562 and 13.0.509
New features
supporting curves (see Houdini plugin - Curves)
v3.0.1.0 (May 12th 2014)
requires Maxwell Render 3.0 (or above), built for Houdini 12.5.562 and 13.0.401
Fixes
- shutter setting affects the motion blur effect
- calculate deformation blur from velocity point attribute by a changing topology
- crash with material modifiers in the vc11 build
- crash when rendering EXR image with Alpha channel
- artifacts by Maxwell Subdivision Modifier in IPR
- “malloc: *** auto malloc[1971]: error: GC operation on unregistered thread” message on OSX by IPR
New features
added Motion Blur Steps field to the Maxwell Render ROP node
added Geometry Vertex Blur flag to the Maxwell Object Params node to enable deformation blur by a changing topology (see Houdini plugin - Camera and object parameters)
supporting PolySoup primitives
v3.0.0.2 (Apr 7th 2014)
requires Maxwell Render 3.0 (or above), built for Houdini 12.5.562 and 13.0.343
Fixes
- stabilized win64 vc11 IPR build
- setting environment variables correctly by the Windows installer
- install to Program Files folder instead of Program Files (x86) on Windows 64-bit
- render with ROP camera in IPR render
- executing pre and post render scripts
- rendering voxel field with the Maxwell Volumetric node
New features
- added pre and post export script fields
v3.0.0.1 (Feb 5th 2014)
requires Maxwell Render 3.0 (or above), built for Houdini 12.5.562 and 13.0.288
Fixes
- enhanced IPR display performance
- display EXR and HDR channels in MPlay correctly
- using expressions in Maxwell Material texture paths
- crash when no Maxwell Render ROP is in the scene and displaying the environment in the viewport
- translate normal vertex attribute
- Maxwell Grass preview
- display error messages of the IPR process in the Render View
v3.0.0.0 (Dec 3rd 2013)
requires Maxwell Render 3.0 (or above), built for Houdini 12.5.562 and 13.0.237
New features
- following Maxwell with the version number
- new displacement types added
- Houdini primitive groups are translated as triangle groups
- new channels: deep, uv, custom alpha
- new lens types in Maxwell Camera
- new sun parameters in Maxwell Environment
- boolean in the object parameters
- opacity in the object parameters
- backface materials
- light linking
- overlay text settings in the Maxwell Render ROP
- procedural texture SHOP nodes
- Material Assistant SHOP nodes
- Maxwell Scatter SOP node
- translate Houdini’s scatter SOP node
- Maxwell Cloner SOP node
- Maxwell Subdivision Modifier SOP node
- translate Houdini’s subdivide SOP node
- Maxwell Alembic OBJ node
- translate Houdini’s alembicarchive OBJ node
- Maxwell Sea OBJ node
- Maxwell Volumetric OBJ node
- translate volumes
- translate particle systems as volumes
- translate RFRK Cloud node
v1.3.3 (July 10th 2013)
requires Maxwell Render 2.7 (or above), built for Houdini 12.1.230 and 12.5.427
New features:
- added MXS Reference operator (see Houdini plugin - MXS Reference (OBJ))
- apprentice support is removed because third-party renderers are not allowed
v1.3.2 (June 3rd 2013)
requires Maxwell Render 2.7 (or above), built for Houdini 12.1.230 and 12.5.376
Fixes:
- motion blur in IPR
- generate IPR scene after IPR is stopped and restarted
New features:
- in deformation blur use the v point attribute to calculate the vertex position
- pre/post render scripts
- added rotary shutter option to the Maxwell Camera node
- added ‘Display Dialog on Error’ flag to the Global options tab
- added ‘Allow Motion Blur’ flag to the IPR tab to control motion blur in IPR independently from the render
- render can be started in the Apprentice version of Houdini with a custom button
v1.3.1 (Mar 25th 2013)
requires Maxwell Render 2.7 (or above), built for Houdini 12.1.230 and 12.5.316.22
Fixes:
- crash when rendering point instance in IPR
- updating point instance in IPR preview
- optimized scene translation
v1.3.0 (Nov 19th 2012)
requires Maxwell Render 2.7 (or above), built for Houdini 12.0.683 and 12.1.125
Fixes:
- crash after editing material in mxed on Linux
- rendering frame sequences
- vertex uvs
- memory leak in mxs export
- mxs export is now interruptable
- loading strings (name, texture path) in Maxwell Material
- dispersion, low roughness setting in IPR
- adding Maxwell Render ROP to a ROP network
- "no added Maxwell Material" warning won’t show up when a material exists on the SOP level
New features:
- new installer, the plugin is installed to the program folder, the Houdini installation is not modified
- new IPR implementation (IPR is moved to a separate process)
- added Maxwell Object Params and Maxwell Camera Params OBJ nodes to specify Maxwell related parameters. The old object and camera parameter settings on the ROP node set to invisible.
- added input to Maxwell Camera node
- added "Read multilight back from render" option, which will load the multilight settings to the Houdini scene after the render is finished
v1.2.2 (July 31th 2012)
requires Maxwell Render 2.7 (or above), built for Houdini 11.1.201 and 12.0.683
Fixes:
- translating instances
- updating active camera path by viewport render
- initialize Maxwell Render path (this resulted an error first time rendering a scene which uses any extension (grass, fur, RealFlow nodes, etc.))
v1.2.1 (July 24th 2012)
requires Maxwell Render 2.7 (or above), built for Houdini 11.1.201 and 12.0.683
Fixes:
- geometry instance transformation
New features:
- added translation of point instancing
- MXS export button removed, Export MXS Files checkbox added instead
v1.2.0 (June 15th 2012)
requires Maxwell Render 2.7 (or above), built for Houdini 11.1.201 and 12.0.634
New features:
- compatibility with Maxwell Render 2.7
- added Maxwell Grass node
v1.1.4 (June 13th 2012)
requires Maxwell Render 2.6.10 (or above), built for Houdini 11.1.201 and 12.0.634
New features:
- added support of the procedural shader node (vm_geo_file)
- if the Render As Points flag of the procedural geo is on then the geometry is translated as a particle system
v1.1.3 (January 30th 2012)
requires Maxwell Render 2.6.10 (or above)
New features:
- compatibility with Maxwell Render 2.6.10
v1.1.2 (January 3rd 2012)
Fixes:
- Enable rendering scene when no Maxwell Environment or light node is added but a geometry with emitter material exists.
New features:
- Added MXS export button to the Maxwell Render ROP (maxwell_mxs_export command).
- Added MXI file path parameter to the Maxwell Render ROP.
v1.1.1 (November 14nd 2011)
Fixes:
- Translating correct UV coordinates.
v1.1.0 (November 2nd 2011)
requires Maxwell Render 2.6 (or above)
New features:
- Added Sharpness parameter to the Tone Mapping options.
- Added Normals and Position to the Render Channels options.
- Added Intensity parameter to the Atmosphere options of the Physical Sky settings.
- Planet Reflectance parameter moved to the Atmosphere options.
- Added Intensity and Screen Mapping parameters to the Image Based Sky options.
- Added Type parameter instead of Use Layer to the IBL channel options.
- Added Intensity parameter to the emitter material’s IES file section.
- Added Type and Scale parameters to the Displacement material options.
- Gain displacement parameter renamed to Subdivision.
- Supporting RealFlow particles
- Supporting RealFlow meshes
- Supporting RFRK mesher
- Supporting Houdini particle node
- Supporting Houdini fur asset
v1.0 beta 4
Fixes:
- Apply “RenderLight Geometry” option to geometry type hlight node
New features:
- Display version number (maxwell_plugin_version command)
v1.0 beta 3
Fixes:
- Stop translating frames when the scene setup has errors (for example no camera or no lights added).
- Fixed translating the image format parameter
- Fixed crash in IPR mode when Maxwell Material SHOP node has changed
- Fixed batch render (do not open Maxwell Render by each frame)
New features:
- Maxwell Render is accessable under the film wheel on the viewport.
- Translate geometry instances to Maxwell as instance.
v1.0 beta 2
Fixes:
- Handle objects in sub-networks.
- Fixing crash when opening the material editor with a newly created Maxwell Material node.
New features:
- Rename the Maxwell Material SHOP node after loading an MXM material.
- Refresh the material automatically after it was edited in the Material Editor.
- Shutter Speed parameter is added to the Maxwell Camera, Shutter Time is removed
- Use Shutter Speed parameter is added to the Maxwell Render ROP’s camera multilist control. The given value overrides the Shutter Time setting.
- Image Scale parameter is added to the Maxwell Render ROP node
v1.0 beta 1
requires Maxwell Render 2.5
New features:
- Added Maxwell Render ROP node for the Maxwell Render settings
- Multilight support
- Support for Geometry OBJ nodes
- Motion blur support
- Support for Camera OBJ nodes
- Support for bundles
- Added Maxwell Camera OBJ node for Maxwell related parameters
- Added Maxwell Environment OBJ node for the sky settings
- Sky preview in the viewport
- Support for Light nodes (point, disc, sphere, rectangle, grid, geometry light types)
- Added Maxwell Material SHOP node
- Support for material layers, BSDF, coating, emitter, displacement components
- Material palette with default mxm library
- IPR support with Maxwell Fire (Fast Interactive Rendering)
- Added shelf for the Maxwell Render nodes