Cinema 4D

Release Notes

3.2.5

  • Update to Maxwell 3.2.1.2 binaries.

3.2.1

  • Update to Maxwell 3.2.1.1 binaries.
  • Procedurals were not working in FIRE.

3.2.0

  • Update to Maxwell 3.2.0 binaries.

3.1.6

  • Update to Maxwell 3.2.0.0 RC1 libs.
  • Allow dragging files to IBL channel paths.
  • Add "Grow toward World Y" to MaxwellGrass.
  • Remove 255 search dirs max limit.
  • Add max search depth limit of 10.

3.1.5

  • Update to Maxwell 3.1.99.8 libs.
  • Add material Priority.
  • Add PSD output support.
  • Add new Output modes.
  • Add Reflectance Channel output.
  • Add Maxwell Sea Repeat U/V params.
  • Add Maxwell Scatter Uniform Scale param.
  • Add Maxwell Scatter Remove Overlapped param.

3.1.3

  • Update to Maxwell Render 3.1.1 binaries.
  • Render all textures default set to false in convert materials command
  • MXM linking avoids showing confirmation dialog when called from script
  • Fixed an issue with render instances of polygon objects from SurfaceSPREAD

3.1.1

  • Update to Maxwell 3.1.1 binaries
  • Extra Sampling feature was not working from the plugin
  • MXM Reference path is only set when linking is enabled

3.1.0

  • Update to Maxwell 3.1.0 (RC1) binaries

3.0.995

  • Update to Maxwell 3.0.99.5 binaries.
  • Cinema material Alpha channel texture was converted incorrectly.

3.0.994

  • Update to Maxwell 3.0.99.4.

3.0.993

 

  • Add Camera Response
  • Add Exposure Presets
  • Add Floating Shadows (FIRE)
  • Add Floating Reflections (FIRE)
  • Add White Point
  • Add Tint
  • Add Render Zone
  • Add Hide to Camera in Shadow Ch.
  • Add Spotlight Emitter mode
  • Add Material Custom Alphas
  • Add Release License function
  • Add support for OpenVDB (via Volumetric Tag)
  • Now supporting TFD color channels

3.0.8

  • Added support for R16 materials.
  • Added initial support for TFD.
Note on TFD support
  • When placed on a TFD Container, the Maxwell Volumetric tag will show a unique set of parameters. Note that some of the parameters do not currently work (e.g. custom UV channels); for this reason, this feature will not yet be documented.

3.0.7

  • Switched to Intel-compiled extensions on Windows.
  • Patched for XP (though it is no longer supported).

3.0.6

  • Switched to Maxwell version 3.0.1.3 binaries.
  • Fixed various issues with extended-ASCII characters.

3.0.2

  • Added Density parameter to Volumetrics in Noise 3D mode.
  • Alembic Particle Geoemtry is now treated as Particle Geometry.
  • Particles, Volumetrics, etc now support relevant Object Properties.
  • Check Paths now reports more details on the location of paths.
  • Added new Bind Monitor & Bind Node Networking prefs.
  • Added new Start Manager & Start node Networking prefs.
  • The plugin now points to the Next Limit support site for help.
  • Pack & Go was missing displacement & Assistant maps.
  • Displacement was not shown when using Assistants.
  • Displacement type was read incorrectly from older files.
  • A directory name could be written into the active texture.