Cinema 4D
Release Notes
3.2.5
Update to Maxwell 3.2.1.2 binaries.
3.2.1
Update to Maxwell 3.2.1.1 binaries.
Procedurals were not working in FIRE.
3.2.0
Update to Maxwell 3.2.0 binaries.
3.1.6
Update to Maxwell 3.2.0.0 RC1 libs.
Allow dragging files to IBL channel paths.
Add "Grow toward World Y" to MaxwellGrass.
Remove 255 search dirs max limit.
Add max search depth limit of 10.
3.1.5
Update to Maxwell 3.1.99.8 libs.
Add material Priority.
Add PSD output support.
Add new Output modes.
Add Reflectance Channel output.
Add Maxwell Sea Repeat U/V params.
Add Maxwell Scatter Uniform Scale param.
Add Maxwell Scatter Remove Overlapped param.
3.1.3
Update to Maxwell Render 3.1.1 binaries.
Render all textures default set to false in convert materials command
MXM linking avoids showing confirmation dialog when called from script
Fixed an issue with render instances of polygon objects from SurfaceSPREAD
3.1.1
Update to Maxwell 3.1.1 binaries
Extra Sampling feature was not working from the plugin
MXM Reference path is only set when linking is enabled
3.1.0
Update to Maxwell 3.1.0 (RC1) binaries
3.0.995
Update to Maxwell 3.0.99.5 binaries.
Cinema material Alpha channel texture was converted incorrectly.
3.0.994
Update to Maxwell 3.0.99.4.
3.0.993
Add Camera Response
Add Exposure Presets
Add Floating Shadows (FIRE)
Add Floating Reflections (FIRE)
Add White Point
Add Tint
Add Render Zone
Add Hide to Camera in Shadow Ch.
Add Spotlight Emitter mode
Add Material Custom Alphas
Add Release License function
Add support for OpenVDB (via Volumetric Tag)
Now supporting TFD color channels
3.0.8
Added support for R16 materials.
Added initial support for TFD.
Note on TFD support
When placed on a TFD Container, the Maxwell Volumetric tag will show a unique set of parameters. Note that some of the parameters do not currently work (e.g. custom UV channels); for this reason, this feature will not yet be documented.
3.0.7
Switched to Intel-compiled extensions on Windows.
Patched for XP (though it is no longer supported).
3.0.6
Switched to Maxwell version 3.0.1.3 binaries.
Fixed various issues with extended-ASCII characters.
3.0.2
Added Density parameter to Volumetrics in Noise 3D mode.
Alembic Particle Geoemtry is now treated as Particle Geometry.
Particles, Volumetrics, etc now support relevant Object Properties.
Check Paths now reports more details on the location of paths.
Added new Bind Monitor & Bind Node Networking prefs.
Added new Start Manager & Start node Networking prefs.
The plugin now points to the Next Limit support site for help.
Pack & Go was missing displacement & Assistant maps.
Displacement was not shown when using Assistants.
Displacement type was read incorrectly from older files.
A directory name could be written into the active texture.