3ds Max - Scatter
To use the Maxwell scatter extension in Max, select a mesh and add a Maxwell Scatter modifier.The scatter nodes generate instances on the surface of their base meshes.
The only Max-specific attribute for the scatter node is the Scattered Mesh which corresponds to the first button in the Scatter modifier UI and is used to select the Max mesh to be scattered on the surface of the base mesh. All the other parameters are explained on this page of the main Maxwell manual.