Houdini plugin - Version history
v1.3.4 (Aug 19th 2013)
requires Maxwell Render 2.7 (or above), built for Houdini 12.1.230 and 12.5.469
New features:
- added support of spot light (see Houdini plugin - Lights)
- added support of region render
v1.3.3 (July 10th 2013)
requires Maxwell Render 2.7 (or above), built for Houdini 12.1.230 and 12.5.427
New features:
- added MXS Reference operator (see Houdini plugin - MXS Reference (OBJ))
- apprentice support is removed because third-party renderers are not allowed
v1.3.2 (June 3rd 2013)
requires Maxwell Render 2.7 (or above), built for Houdini 12.1.230 and 12.5.376
Fixes:
- motion blur in IPR
- generate IPR scene after IPR is stopped and restarted
New features:
- in deformation blur use the v point attribute to calculate the vertex position
- pre/post render scripts
- added rotary shutter option to the Maxwell Camera node
- added ‘Display Dialog on Error’ flag to the Global options tab
- added ‘Allow Motion Blur’ flag to the IPR tab to control motion blur in IPR independently from the render
- render can be started in the Apprentice version of Houdini with a custom button
v1.3.1 (Mar 25th 2013)
requires Maxwell Render 2.7 (or above), built for Houdini 12.1.230 and 12.5.316.22
Fixes:
- crash when rendering point instance in IPR
- updating point instance in IPR preview
- optimized scene translation
v1.3.0 (Nov 19th 2012)
requires Maxwell Render 2.7 (or above), built for Houdini 12.0.683 and 12.1.125
Fixes:
- crash after editing material in mxed on Linux
- rendering frame sequences
- vertex uvs
- memory leak in mxs export
- mxs export is now interruptable
- loading strings (name, texture path) in Maxwell Material
- dispersion, low roughness setting in IPR
- adding Maxwell Render ROP to a ROP network
- "no added Maxwell Material" warning won’t show up when a material exists on the SOP level
New features:
- new installer, the plugin is installed to the program folder, the Houdini installation is not modified
- new IPR implementation (IPR is moved to a separate process)
- added Maxwell Object Params and Maxwell Camera Params OBJ nodes to specify Maxwell related parameters. The old object and camera parameter settings on the ROP node set to invisible.
- added input to Maxwell Camera node
- added "Read multilight back from render" option, which will load the multilight settings to the Houdini scene after the render is finished
v1.2.2 (July 31th 2012)
requires Maxwell Render 2.7 (or above), built for Houdini 11.1.201 and 12.0.683
Fixes:
- translating instances
- updating active camera path by viewport render
- initialize Maxwell Render path (this resulted an error first time rendering a scene which uses any extension (grass, fur, RealFlow nodes, etc.))
v1.2.1 (July 24th 2012)
requires Maxwell Render 2.7 (or above), built for Houdini 11.1.201 and 12.0.683
Fixes:
- geometry instance transformation
New features:
- added translation of point instancing
- MXS export button removed, Export MXS Files checkbox added instead
v1.2.0 (June 15th 2012)
requires Maxwell Render 2.7 (or above), built for Houdini 11.1.201 and 12.0.634
New features:
- compatibility with Maxwell Render 2.7
- added Maxwell Grass node
v1.1.4 (June 13th 2012)
requires Maxwell Render 2.6.10 (or above), built for Houdini 11.1.201 and 12.0.634
New features:
- added support of the procedural shader node (vm_geo_file)
- if the Render As Points flag of the procedural geo is on then the geometry is translated as a particle system
v1.1.3 (January 30th 2012)
requires Maxwell Render 2.6.10 (or above)
New features:
- compatibility with Maxwell Render 2.6.10
v1.1.2 (January 3rd 2012)
Fixes:
- Enable rendering scene when no Maxwell Environment or light node is added but a geometry with emitter material exists.
New features:
- Added MXS export button to the Maxwell Render ROP (maxwell_mxs_export command).
- Added MXI file path parameter to the Maxwell Render ROP.
v1.1.1 (November 14nd 2011)
Fixes:
- Translating correct UV coordinates.
v1.1.0 (November 2nd 2011)
requires Maxwell Render 2.6 (or above)
New features:
- Added Sharpness parameter to the Tone Mapping options.
- Added Normals and Position to the Render Channels options.
- Added Intensity parameter to the Atmosphere options of the Physical Sky settings.
- Planet Reflectance parameter moved to the Atmosphere options.
- Added Intensity and Screen Mapping parameters to the Image Based Sky options.
- Added Type parameter instead of Use Layer to the IBL channel options.
- Added Intensity parameter to the emitter material’s IES file section.
- Added Type and Scale parameters to the Displacement material options.
- Gain displacement parameter renamed to Subdivision.
- Supporting RealFlow particles
- Supporting RealFlow meshes
- Supporting RFRK mesher
- Supporting Houdini particle node
- Supporting Houdini fur asset
v1.0 beta 4
Fixes:
- Apply “RenderLight Geometry” option to geometry type hlight node
New features:
- Display version number (maxwell_plugin_version command)
v1.0 beta 3
Fixes:
- Stop translating frames when the scene setup has errors (for example no camera or no lights added).
- Fixed translating the image format parameter
- Fixed crash in IPR mode when Maxwell Material SHOP node has changed
- Fixed batch render (do not open Maxwell Render by each frame)
New features:
- Maxwell Render is accessable under the film wheel on the viewport.
- Translate geometry instances to Maxwell as instance.
v1.0 beta 2
Fixes:
- Handle objects in sub-networks.
- Fixing crash when opening the material editor with a newly created Maxwell Material node.
New features:
- Rename the Maxwell Material SHOP node after loading an MXM material.
- Refresh the material automatically after it was edited in the Material Editor.
- Shutter Speed parameter is added to the Maxwell Camera, Shutter Time is removed
- Use Shutter Speed parameter is added to the Maxwell Render ROP’s camera multilist control. The given value overrides the Shutter Time setting.
- Image Scale parameter is added to the Maxwell Render ROP node
v1.0 beta 1
requires Maxwell Render 2.5
New features:
- Added Maxwell Render ROP node for the Maxwell Render settings
- Multilight support
- Support for Geometry OBJ nodes
- Motion blur support
- Support for Camera OBJ nodes
- Support for bundles
- Added Maxwell Camera OBJ node for Maxwell related parameters
- Added Maxwell Environment OBJ node for the sky settings
- Sky preview in the viewport
- Support for Light nodes (point, disc, sphere, rectangle, grid, geometry light types)
- Added Maxwell Material SHOP node
- Support for material layers, BSDF, coating, emitter, displacement components
- Material palette with default mxm library
- IPR support with Maxwell Fire (Fast Interactive Rendering)
- Added shelf for the Maxwell Render nodes