Houdini plugin - User interface
The installed Maxwell Render plug-in contains several operators which are responsible for the following functionalities:
- Maxwell Render (ROP): Basic render operator which manages the render parameters and controls the render process. Because Maxwell Render is a SOHO output driver, it requires a Houdini license.
- Maxwell Camera (OBJ): Asset which extends the camera parameters with Maxwell Render specific settings.
- Maxwell Environment (OBJ): Light operator which holds the environment settings and responsible for displaying the sky in the viewport.
- Maxwell Grass (OBJ): This node contains the settings of rendering grass in Maxwell Render.
- Maxwell Material (SHOP): Basic shader operator representing a material used by Maxwell Render.
The user interface of the nodes is described in the following sections. Most of the parameters are equivalent to the Maxwell Render material parameters. See the Maxwell Render manual for detailed description.
The plug-in contains a shelf for the Maxwell Render related operators where some helper tools can be found as well:
- Maxwell Scene: Creates the basic nodes used in a scene with Maxwell Render, which are Maxwell Render ROP, Maxwell Environment and Maxwell Camera.
- Maxwell BSDF: Creates a Maxwell Material node with a layer and a BSDF component enabled.
- Maxwell Coating: Creates a Maxwell Material node with a layer and a BSDF component which has a Coating component enabled.
- Maxwell Emitter: Creates a Maxwell Material node with a layer and an Emitter component enabled.Â
- Maxwell Displacement: Creates a Maxwell Material node with a layer and a Displacement component enabled.Â
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