formZ | Sea
Using the Sea tool, bodies of water from reflecting ponds to open ocean may now be simulated within formZ. A Sea object will appear as simple proxy in the modeling window, but will be fully rendered in Fire or Maxwell.
Sea Tool
To place a Sea, select the Maxwell Sea tool at the bottom of the Tools palette. (If the Maxwell tools are missing, select Workspace > Reset Workspace from the main menu.)
Tool Options
Scale
Dynamic: After clicking to establish the origin for the Sea object, interactively scale it.
Preset: Create Sea at specified size. X and Y dimensions for the sea are always the same.
Generate
Animate: Sea will be animated when exporting an animation.
The remaining parameters are described in the general Maxwell documentation: Maxwell Sea
Preferences
The display of Sea objects can be globally enabled or disabled during export (Maxwell Display Options > Scene Tab > Sea) and when previewing in FireĀ (In the Fire palette, click on the gear icon to edit preferences). When disabled, Sea objects will not be included in the scene.