formZ | Sea



Using the Sea tool, bodies of water from reflecting ponds to open ocean may now be simulated within formZ. A Sea object will appear as simple proxy in the modeling window, but will be fully rendered in Fire or Maxwell.

Sea Tool

To place a Sea, select the Maxwell Sea tool at the bottom of the Tools palette. (If the Maxwell tools are missing, select Workspace > Reset Workspace from the main menu.)



Tool Options

  • Scale

    • Dynamic: After clicking to establish the origin for the Sea object, interactively scale it.

    • Preset: Create Sea at specified size. X and Y dimensions for the sea are always the same.

  • Generate

    • Animate: Sea will be animated when exporting an animation.

The remaining parameters are described in the general Maxwell documentation: Maxwell Sea



Preferences

The display of Sea objects can be globally enabled or disabled during export (Maxwell Display Options > Scene Tab > Sea) and when previewing in FireĀ (In the Fire palette, click on the gear icon to edit preferences). When disabled, Sea objects will not be included in the scene.