3DS - Soft Body Import
This tutorial covers a typical workflow when trying to import a soft body object in 3ds Max. We will import a simple soft sphere hitting the ground.
- Open RealFlow and create a plane and a sphere. Add a "Gravity" daemon.
- In the “Node Params” for the sphere node, set “Dynamics” to "Soft Body".
- Make sure you have all the objects selected in Export >Export Central… (F12) and simulate 100 frames.
- Open 3ds Max and import the animation file by pressing the "SD Import" toolbar button (see below) and browsing for the “animation.sd” file.
- You should end up with 100 animation frames in 3ds Max.