3.2.1 Release Notes
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Render courtesy of Mirce Mladenov, www.renderji.com, Renderji in Facebook
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Fixes in this version
- Improvements in voxelization performance
- Fixed more details in the Onshape connection
- Default value for parallax distance in Lat-Long Stereo lens changed from 3600 to 360
- pymaxwell editor improved to ident/unident blocks of text. Dropping files fixed
- Studio: fixed some procedural textures were displayed in the GUI when they should not
- Fix bug when opening single "Y" channel EXR files.
- Brick procedural texture: fixed random problems with missing paths. Fixed using procedural textures inside map parameters of brick procedural
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This version also includes all the changes done in the following early build versions:
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Fixes included in Early Build version 3.2.0.4
- Fixed performance issues during voxelization (update your plugin when available)
- Fixed potential crash with motion blur in objects with children
- Improvements in floating shadows in FIRE
- Pymaxwell editor improved
- Fixed some GUI issues
- Studio: Fixed when exporting MXMs material names were cropped if they contained dots
- HDR Light Studio: Fixed problems loading problems under certain scenarios
- Network: Better detection of IP address or hostname of the manager to connect to.
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Fixes included in Early Build version 3.2.0.3
- Fixed several bugs with stereo lenses
- Fixed some Mac GUI issues
- Fixed extensions presets were not loading some map parameters correctly.
- Fixed scene_dependencies.ms script was obsolete.
- Fixed bugs with HDR Light Studio connection
- Improvements in the Onshape connection
- OpenVDB updated to v3.0
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Fixes included in Early Build version 3.2.0.2
MAXWELL
- Fixed some threading issues that could be affecting stability
- Fixed some details in hair material assistant
- Onshape connection: fixed bugs in several areas
STUDIO
- Fixed procedural textures were not working with new stereo lenses
- Fixed some gui issues and default values in lens extensions (StereoFish and Lat-Long Stereo)
- Fixed HDR Light Studio v4 was not loading correctly
NETWORK
- Fixed issues with batch renders when Monitor and Manager where running Windows and nodes were running Linux
- Fixed preview jobs was not working