Bonzai3d | Objects
Maxwell Object Attributes
Maxwell Attributes allows the user to set several additional rendering parameters for each Bonzai3d object. These options are useful for post-process compositing with other images.
To access the Maxwell attributes of a Bonzai3d object, select it with Bonzai3d’s Pick Tool. Then, under the Attributes tab in the Tool Options Palette, select Maxwell Attributes...from the pulldown menu. Currently, the attributes of only one object may be edited at a time (a Bonzai3d limitation).
- Hidden from camera: Enabling this option makes the object invisible to the camera, but still allows it to contribute to the lighting calculation (it will cast shadows, refract etc).
- Hidden from Reflections / Refractions: When enabled, the object will not be reflected or refracted in other objects.
- Hidden from Global Illumination: When enabled, the object will be visible, but it will not cast shadows or reflect light back onto other objects.
- Exclude from Zclip planes: Normally, Maxwell follows Bonzai3d’s clip hither and yon parameters, if they are enabled in View Parameters. When enabled, Maxwell the object will be excluded from clipping. Useful for technical illustrations and architectural renderings.
See the Objects visibility page for examples and more details.
- Geometry Modifiers: See Bonzai3d Grass.