Preview and Console panels
The Preview window
The Preview window displays a smaller version of the rendered image. This window shows the progress of the render and the adjustments interactively, and the changes are only transferred to the big window on each integer Sampling Level value that is reached (if the render is running), or when you hit the Refresh button (if the render is stopped).
Preview window
Refresh buttons
In the render area you’ll find this group of buttons:
Refresh button: starts refreshing the render and/or denoiser images with the latest changes.
R: when active, the refresh button will refresh the render pass.
D: when active, the refresh button will refresh the denoiser channel.
This group of buttons can be relocated to the four corners of the render area. There’s a dropdown menu in the Preferences window > Appearance section for that:
Also, you can use these shortcuts:
Ctrl + Alt + NumKey 4: bottom-left
Ctrl + Alt + NumKey 5: bottom-right
Ctrl + Alt + NumKey 7: top-left
Ctrl + Alt + NumKey 8: top-right
Fast Multilight Preview
Multilight can use the power of your graphics card to accelerate the slider adjustments, displaying your lighting changes instantly in the main render view, instead of in the small Preview window described above. Find more information and see it in action in the Fast Multilight Preview page.
The Console panel
This panel provides information about the rendering process and scene statistics. Any error or warning messages are also displayed in the Console tab. If your scene does not start to render, you should first look in this panel for information on what the problem might be.
Console panel displaying information about the render process
The verbosity levels can be adjusted in the Maxwell preferences (File>Preferences), or controlled via the command line, using the -v: or -verbose: flag, which values can vary from:
-v:0 (no information displayed)
-v:1 (errors)
-v:2 (warnings)
-v:3 (info)
-v:4 (all)