Objects - Texture: MultiBody
MultiBodies do not support wet-dry maps and you can only apply a diffuse map.
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Load Texture
You can load any texture map and apply it to an object with UVW coordinates:
- If the UVWs are wrong in your 3D program then they cannot be correct in RealFlow.
- RealFlow does not offer any tools for fixing UVWs – you have to do this inside your 3D program and reexport the object.
- RealFlow is not able to handle bump, specular, displacement, or normal maps.