Shelves - Mesh

Meshing is an important process in conjunction with fluid simulations, because it turns a particle cloud into a solid polygon object that can be shaded and rendered. We differentiate between two fundamental meshing technologies:

Particle mesh engines are suited to the creation of meshes from SPH simulations (or Hybrido secondary elements). The Hybrido mesh tool is used in combination with Hybrido's core fluid simulation, because it offers specific functions to refine splashes and add the ocean statistical spectrum to the mesh's geometry. Finally you will find a button here to trigger the mesh creation process for the entire simulation range.



All mesh engines are explained separately, of course. Please follow the links in the table below: