RF Meshes
This extension imports a fluid mesh obtained from a particle simulation and already meshed in RealFlow in .BIN format, and allows Maxwell Render to render it.Â
It is applied as an extension object (i.e. in Studio, you can load it on Object>Create Extension Object>RFMeshes. In the supported plugins, its location depends on each 3D platforms interface).Â
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Parameters
These are the parameters to control the rendering of the particle cloud:Â
- RFMesh File:Â Path to the .BIN mesh fileÂ
- MB Factor:Â Multiplier for the original motion blur value.Â
- Shutter 1/s:Â Shutter speed indicated in the fluid simulation.Â
- Smooth Normals:Â Enable this option when you want your mesh to look smooth regarding certain angle.Â
- Smooth Angle:Â Define the angle below which the normals are interpolated, resulting on an smooth look.
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