Take

Simulation is an iterative process, and it is often necessary to keep intermediate results or parameter combinations. Therefore, the parameters of the RealFlow | Cinema 4D nodes can be overwritten by the "Take" manager – the workflow is exactly the same as with other Cinema 4D scene elements. Once your parameters have been saved through a "Take" they can be restored with a single click. Each  "Take" and "Child Take" also provides a "Notes" field where you can add descriptions or reminders.

For more information about the "Take" system visit Cinema 4D's manual or online help. You can also find tutorials and workflow descriptions in Cineversity or MAXON's video channels.

Here is an example for a scene with three different "Strength" values of a "Gravity" daemon:

  • Create a new "Take" and rename it to "Gravity"
  • Create three "Child Takes" and name them "Strength 100", "Strength 490", and "Strength 980".
  • Drag the "Gravity" daemon from the RealFlow "Scene" to the "Child Takes" - now each "Take" has its own "Objects" folder and a copy of the daemon's parameters.
  • Browse through the "Takes" and apply the "Strength" values of 100, 490, and 980.
  • In order to use these predefined values, activate the appropriate "Take" and simulate.

 

 

  • The "Strength" value in the "Attributes" manager will be updated according to the active "Take".
  • Simulate with different takes.

 

The "Gravity" daemon with activated "Gravity 490" take.