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  • Load a MXS file with the “...” button next to “Render Scene”.
  • Under “Scene” you will see a tree with the groups and nodes.
  • When "Override environment" is active RealFlow will use the parameters from the "Settings" tab instead of the embedded settings from the MXS file.
  • Cameras are treated separately and must be imported with the green arrow in order to make them usable.
  • The “Materials” branch of the nodes tree lists all available shaders; available materials will be applied automatically after import.
  • “Clear All” will remove all embedded nodes.

 

If the → viewport the viewport appears to be empty switch to camera mode with the 5 key. If the scene contains more than one camera then

  • drag a camera from the → “Nodes“Nodes” panel to the viewport
  • or press the 5 key until the desired camera is active.

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