PL - Display

This is place where the mesh's viewport representation is controlled.

 

 

Visible

Toggle the mesh's visibility.

Color

Apply a colour to the mesh's viewport representation. Click on “+” for → RGBA/HSV sliders.

Transparency

Mesh visibility can range from opaque (0.0) to completely transparent (1.0).

Back face culling

When enabled RealFlow does not draw hidden mesh polygons.