Daemons : Gravity

This is a global daemon acting with equal strength at any point of the 3D space.

 

 

RealFlow Scene

In RealFlow | Cinema 4D it is possible to use multiple "Scene" trees in the same project. To link a daemon to a different scene tree drag the appropriate "Scene" node to this field.

All fluid, rigid, and elastic containers inside the drag-and-drop field will be affected by the daemon. If there is only one container in the scene it will be linked automatically. Otherwise the connection has to be established manually.

Affect

There are two options:

  • "Force" accelerates the particles and they become faster and faster as long as the force is acting on them. 
  • “Velocity” only works with particles and adds the daemon's "Strength" value to a particle's speed. The resulting peak velocity remains constant during the simulation.
    An example: Let's assume the daemon's "Strength" is 9.8 and the emitter's "Speed" value is 2.0. Here, a particle's velocity will be roughly 11.8 m/s.
Strength

This is the dimension of the gravitational acceleration and it depends on your current location. “Strength" accepts both positive and negative values. The "Strength" parameter is also known as “g”. Here are some value for the most important celestial bodies:

 

Celestial body

g [ m/s^2 ]

Celestial body

g [ m/s^2 ]

Sun

274.0

Jupiter

24.9

Mercure

3.70

Saturn

11.1

Venus

8.87

Uranus

9.0

Earth

9.81

Neptune

11.4

Moon

1.62

Pluto

0.17

Mars

3.37

Ceres

0.27 

Inverse

This option is only available with a falloff. When active the force will act outside the viewport gizmo.