Fluid : Particles

Particles are treated as points and can only be rendered with at least one instance object attached to the "Fluid" container. The random parameters are, for example, suited for "Granular" particles and turn RealFlow | Cinema 4D into a scatterer.

 

 

Apply Node Transformations

If checked, all the transformations of your Fluid node will be applied to instances and Thinking Particles group.

Render only

In order to → render the particles you have to attach an object:

  • Create a Cinema 4D object, scale it accordingly, and group it under the "Fluid" container.
  • It is possible to attach different objects, even with animation.
  • When "Render Only" is active the instances will not be displayed in the viewport, because this option might decrease simulation speed.
Position Random

Add a random position variance to the attached object(s).

Rotation Random

Add a random rotation variance to the attached object(s).

Scale Random

Add a random scale variance to the attached object(s).

Thinking Particles

Thinking Particles group in which all the particles of this fluid will be inserted.

Thinking Particles Settings...

Fast access to Thinking Particles Settings panel.

Channel Radius Scale

If this option is checked, the size of the instances and Thinking Particles will be scaled using fluid properties like speed, age or vorticity.

Channel

Magnitude used to resize.

Min

Every channel has a "Min" parameter. All particles with a channel value less or equal to Min will be scaled by the left value of the ramp.

  • If you don't know where to start check "Auto", and you will see the lowest current value that can be used as reference.
Max

Every channel has a "Max" parameter.  All particles with a channel value greater or equal to Max will be scaled by the right value of the ramp.

  • If you don't know where to start check "Auto", and you will see the highest current value that can be used as a reference.
Auto

Every channel has an "Auto" parameter. When active, RealFlow | Cinema 4D calculates the "Min" and "Max" values of a channel automatically.