Fluids : Particles
Here you find some useful additions for rendering and conversion.
Child Objects
Render Only
In order to → render the particles you have to attach an object:
- Create a Cinema 4D object, scale it accordingly, and group it under the "Fluid" container.
- It is possible to attach different objects, and even animated objects.
- When "Render Only" is active the instances will not be displayed in the viewport, because this option might decrease simulation speed.
Create Thinking Particles
When active, the fluid's particles are converted to Cinema 4D's → Thinking Particles (this feature requires Cinema 4D Studio):
- Go to Cinema 4D's main menu under Simulate > Thinking Particles > Thinking Particles Settings...
- The dialogue provides the particle groups and settings for customizing their viewport representation.