Particles are treated as points and can only be rendered with at least one instance object attached to the "Fluid" container. The random parameters are, for example, suited for "Granular" particles and turn RealFlow | Cinema 4D into a scatterer.
Render only
In order to → render the particles you have to attach an object:
- Create a Cinema 4D object, scale it accordingly, and group it under the "Fluid" container.
- It is possible to attach different objects, even with animation.
- When "Render Only" is active the instances will not be displayed in the viewport, because this option might decrease simulation speed.
Position Random
Add a random position variance to the attached object(s).
Rotation Random
Add a random rotation variance to the attached object(s).
Scale Random
Add a random scale variance to the attached object(s).
Create Thinking Particles
When active, the fluid's particles are converted to Cinema 4D's → Thinking Particles (this feature requires Cinema 4D Studio):
- Go to Cinema 4D's main menu under Simulate > Thinking Particles > Thinking Particles Settings...
- The dialogue provides the particle groups and settings for customizing their viewport representation.