Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

Here you will find a collection of basic workflows for RealFlow. Here are the contents

 

Your First ProjectCreate a very basic fluid sceneVisit page
Relationship Editor Basics

Draw and remove connections, hubs, add scene elements

Visit page
Right-Click and Tab Menus

Work with RealFlow's context menus

Visit page
Drawing and Editing SplinesDraw, import, and edit splinesVisit page
Importing SD Files

Import and unlock SD nodes, limitations, normals

Visit page
Animation

Animation keys and curves, expressions

Visit page
Disabling Scene Elements

The rocket icon, cache mode

Visit page
Moving HyFLIP DomainsCreate a moving and refilling HyFLIP domain for ship scenesVisit page
Adding Python Scripts

Batch scripts, simulation scripts, daemon scripts

Visit page
Stopping Particle Emission

Volume method, stream method, particle limit, speed method

Visit page
Export Management

Export central, cache formats, export paths

Visit page
Timeline LockingDeactivate animations, frame countdown, data exportVisit page
Colours and Textures

Node and particle colours, show textures, OpenGL shaders

Visit page
Parameter MapsControl parameters with image mapsVisit page
Colour Gradients

Define and adjust gradients

Visit page
Interactive MeshingAccelerate mesh refinementVisit page
Meshing Core and SplashCreate separate particle meshes for core and splash fluids on the flyVisit page
RealWave DeformersAdd and combine wave deformers.Visit page
Preview CreationOpenGL and Maxwell Render previewsVisit page
Working with IDOCsCreate, adjust, and use IDOCsVisit page
Using the Cache ModeActivate the cache mode, possibilities and limitationsVisit page
Alternative PathsSpecify different paths and drives for saving simulation dataVisit page
Command Line SimulationsTrigger, interrupt and resume CL simulations, meshing, renderingVisit page

...