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Here you will find a collection of basic workflows for RealFlow. Here are the contents

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Relationship Editor Basics

Draw and remove connections, hubs, add scene elements

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Right-Click and Tab Menus

Work with RealFlow's context menus

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Drawing and Editing SplinesDraw, import, and edit splinesVisit page
Importing SD Files

Import and unlock SD nodes, limitations, normals

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Animation

Animation keys and curves, expressions

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Disabling Scene Elements

The rocket icon, cache mode

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Moving HyFLIP DomainsCreate a moving and refilling HyFLIP domain for ship scenesVisit page
Adding Python Scripts

Batch scripts, simulation scripts, daemon scripts

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Stopping Particle Emission

Volume method, stream method, particle limit, speed method

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Export Management

Export central, cache formats, export paths

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Timeline LockingDeactivate animations, frame countdown, data exportVisit page
Colours and Textures

Node and particle colours, show textures, OpenGL shaders

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Parameter MapsControl parameters with image mapsVisit page
Colour Gradients

Define and adjust gradients

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Interactive MeshingAccelerate mesh refinementVisit page
Meshing Core and SplashCreate separate particle meshes for core and splash fluids on the flyVisit page
RealWave DeformersAdd and combine wave deformers.Visit page
Preview CreationOpenGL and Maxwell Render previewsVisit page
Working with IDOCsCreate, adjust, and use IDOCsVisit page
Using the Cache ModeActivate the cache mode, possibilities and limitationsVisit page
Batch SimulationsLet your simulations run without starting them manuallyVisit page
Using the Command Line SimulationsBoost simulation speed with a few clicks 
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