Release Notes 1.0.0.0026
Release date: May 23, 2018
Please take a close look at RealFlow | Maya's list of limitations and known bugs. It is a valuable resource when you encounter problems, crashes, or difficulties:
System Requirements
- Autodesk Maya 2017 - 2018 (64 bit only)
- Windows 7 (or higher) or OS X 10.10 (or higher) operation systems Intel® or comparable main processor.
Red Hat® Enterprise Linux 6.5 or CentOS 6.5 and 7.2 Linux operating system. (Same requirements as Autodesk Maya)
- 8 GB RAM.
- 100 MB disk space for installation.
- Network adapter and internet access for license activation.
- RealFlow | Maya supports → GPU-based simulations and multi-core/multi-processor systems.
Note:
Since fluid simulations are computationally expensive and allocate large amounts of disk space we recommend Intel® i7 or Xeon systems (or comparable), 16 GB RAM (or more) and a 512 GB storage device.
Limitations
Maya UI
- RFMAYA-310 - Legacy viewport is not supported.
- RFMAYA-419 - Transformation tools may lead to unexpected results when used in a mode different than Object on RealFlow nodes.
Fluids
- RFMAYA-328 - Fluids lack "Compute Vorticity" option yet.
Meshes
- RFMAYA-145 - Motion blur only works for cached meshes yet.
Known Bugs
Emitters
- RFMAYA-391 - Simulating frame by frame always creates new particles, no matter what is the resolution of the fluid.
- RFMAYA-431 - Maya crashes when using a subdiv animated by vertex for the Object Emitter.
Maya UI
- RFMAYA-371 - Crown daemon manipulator doesn't work properly.
- RFMAYA-440 - Undoing the deletion of a RealFlow node may not recover the previously existing links.
Meshes
- RFMAYA-144 - Motion blur for cached meshes looks distorted when the samples are taken from frames with different number of vertices.
- RFMAYA-313 - Maya 2017 crashes sometimes the first time a Mesher node loads a mesh with more than ~25k triangles.
- RFMAYA-439 - Sometimes the amount of UV sets generated for the mesher emitter weights is bigger than the actual count.
nParticles
- RFMAYA-137 - Maya Crash in Cache Mode with nParticles.
- RFMAYA-324 - Particles synchronization between Fluid and nParticles is not working properly.
Simulation
- RFMAYA-420 - Maya crashes sometimes when a Rigid simulation stops if GPU is enabled. Caching the simulation works.
Visualization
- RFMAYA-266 - Meshes can't be selected in viewport if they are in the same position as the fluid.