RFCollider : Collision
Here an object's collision geometry can be adjusted.
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Enable Collision
Enable or disable the particle-object collision on demand, e.g. by animating this option.
Collision Distance
This parameter describes the distance between the colliding particles and an object's surface.
Collision Detection > Continuous
This option improves the particle-object interaction:
- When an object is in "Shell" mode (see "Volume Mode" in the "Volume" section of an object), "Continuous" is active by default.Â
- If the object's "Volume Mode" is "Solid Inside" or "Solid Outside you can deactivate this feature manually.
Collision Detection > Auto
If you want to enable or disable "Continuous Collision Detection" manually, reactive this option.