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The "Nodes" panel is actually nothing more than a list, containing the entire range of elements in your scene. Once an object is added to the scene it directly appears in this list, the viewport and the RealFlow "Relationship Editor” window. By removing it from one of these windows, the item disappears from all the other panels as well. The "Nodes" panel provides three different right-click menus with versatile functions for an accelerated workflow.

 

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A typical "Nodes" window from a

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Hybrido fluid simulation.

Filter


This addition helps you to manage and filter large quantities of nodes with the help of so-called wildcards. The "Filter" input field can be seen in several windows, for example the "Nodes" and "Retime Simulation".

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