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In this scene, a MultiJoint is used to lift some cargo. The setup works similar to a crane.

 

The scene setup for this tutorial.

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All scene elements can be added from RealFlow's “Edit” menu:

  • Add > Objects |

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  • Daemon
  • RealFlow nodes can be moved, scaled, and rotated with the WR, and E keys.
  • Imported objects from SD files have to be unlocked before they can be transformed with Selected object > Node Params > Node > SD ↔ Curve
  • Viewport perspective is changed with the 123, and 4 keys.
  • Shading modes are toggled with the 789, and 0 keys.

The Setup

  • Add a cube object and rescale/position it to your needs. This node (“Cube01”) will serve as the ground.

  • Create a cross object, rotate it by 45 degrees (Node Params > Node > Rotation) and place it on top of the ground node.

  • Another cube node is placed above “Cross01”.

  • A null (“Null01”) is placed directly below the mounting.

  • Gravity” introduces a force.

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