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The following extra attributes can be defined with the fur asset:
Name | Class | Type | Description |
---|---|---|---|
radius | Point | float | Radius of the hair points. |
mb | Point | float | Motion blur factor of the hair points. |
color | Point | vector | Color of the hair points. |
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Grass
The MaxwellGrass parameters are defined by a custom object node called Maxwell Grass. It requires a geometry object which is the source of the grass. The geometry can have the following extra attributes defined:
Name | Class | Type | Description |
---|---|---|---|
triangle_with_blades | Primitive | integer | Optional array to define which triangles of the modified mesh will have blades. |