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Houdini hlight node | Maxwell emitter material |
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Light Color | Color |
Light Intensity Normalize Light Intensity To Area | Intensity translated linearly in the following intervals: [0 ; 0.1] -> [0 ; 10^4] [0.1 ; 1] -> [10^4 ; 10^5] [1 ; 10] -> [10^5 ; 10^7] Set as Luminous Intensity (Candela) for:
Set as Luminance for:
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Spot light
If the Enable Spot Light option is checked, the plug-in generates a cone with an emitting object inside, depending on the type of the light (Point light has a little sphere, Disk light has a disk, etc.). The angle of the cone is defined by the Cone Angle parameter, the penumbra angle is translated from the Cone Delta parameter. An emitter material is generated as described above and applied only on the object inside the cone. A diffuse grey material is applied on the occluder cone.