Note |
---|
This feature is part of RealFlow | Cinema 4D 2.1 and will be available soon. |
In simulations with two more more fluids or emitters RealFlow | Cinema 4D tracks the distances between the particles and creates a weight map. These weight maps can be used to render a blending effect for differently coloured fluids. The workflow is pretty much the same as with → channel vertex maps, but there are a few things to consider.
...