RealFlow | Cinema 4D can read an object's UVW coordinates for applying textures or creating wet-dry maps. If the UVW coordinates are wrong you will not get the expected results and the calculation of wet-dry maps might fail. Please also read the → "WetMapsWet-Dry Maps" chapter for more information.
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If you want the particles to leave marks on an object and create a wet effect enable this checkbox. WetMaps maps only work with editable objects and an assigned UVW tag. You also need a material with a → "RealFlow WetMap" texture applied to the object.
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