Starting point for mist splashes is always an existing HyFLIP and splash/wet simulation. Here the simulations from → "Quick Start Tutorials - HyFLIP Fluid Simulation" and → "Quick Start Tutorials - HySPH Splash Simulation" are used→ core fluid and → splash and/or → wet simulation.
Quick Start
- Set the domain's and splash emitter's simulation state to → “Cache” (“yellow rocket”).
- Other, already simulated HySPH Hybrido secondary fluids emitters have be set to “Cache” as well.
- Add a “Mist” node from the “Hybrido” shelf.
- Reset the scene.
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- “Cell size” can be set independently from the domain's own → “Cell size” value.
- “Solver” should be “Fast” – the results will be good enough.
- “Radius threshold” is the most important parameter, because it controls the amount of foam (see below for more information).
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