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The Hybrido core fluid can be seen as the main body of water. Additional elements like splashes, foam, bubbles or mist are simulated in separate passes through Hybrido secondary elements:

 

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A Hybrido core fluid always consists of a domain, an emitter, and an emission object:

  • The domain holds the particles and is responsible for the fluid's physical properties, as well as the number of particles ("Cell size").
  • Emitter and object specify the volume where the particles will be created and their initial speed.
  • Visit the → "Core Fluid" page to learn how to create basic scene.
  • The → "Displacement", also called ocean statistical spectrum, adds small waves to the fluid surface to enhance the core fluid's realism.

Limitations

Hybrido

  • domains cannot interact
  • is able to interact with rigid or soft bodies, but the objects do not show a correct buoyancy/floating behaviour
  • cannot interact with Dyverso, standard particles fluids, and RealWave
  • does not create wet-dry maps.