Rhinoceros Release Notes

3.2.5

  • Update to Maxwell 3.2.1.2 binaries.

3.2.1

  • Update to Maxwell 3.2.1.1 binaries.
  • Procedurals were not working in FIRE.

3.2.0

  • Update to Maxwell 3.2.0 binaries.

3.1.6

  • Update to Maxwell 3.2.0.0 RC1 libs.
  • Allow dragging files to IBL channel paths.
  • Add "Grow toward World Y" to MaxwellGrass.
  • Add Maxwell_SetDefaultSubdivisionType command.
  • Add selected-only capability to Maxwell_ExtractMaterials.
  • Remove 255 search dirs max limit.
  • Add max search depth limit of 10.

3.1.5

  • Update to Maxwell 3.1.99.8 libs.
  • Add material Priority.
  • Add PSD output support.
  • Add new Output modes.
  • Add Reflectance Channel output.
  • Add Maxwell Sea Repeat U/V params.
  • Add Maxwell Scatter Uniform Scale param.
  • Add Maxwell Scatter Remove Overlapped param.

3.1.3

  • Update to Maxwell Render 3.1.1 binaries.
  • Maxwell FIRE was restarting unnecessarily in some situations
  • Add support for OpenVDB (i.e. Volume File) to Volumetric extension
  • Add new Maxwell_SetMaxwellSeaReferenceTime command
  • Add more parameters to Maxwell_EnvironmentSettings command
  • Add more parameters to Maxwell_OutputSettings command
  • Color param was not working properly in the Transparent material type

3.1.2

  • Change Search Path strategy

3.1.1

  • Update to Maxwell 3.1.1 binaries
  • Extra Sampling feature was not working from the plugin

3.1.0

  • Update to Maxwell 3.1.0 (RC1) binaries

3.0.994

  • Update to Maxwell 3.0.99.4.

3.0.993

  • Add Camera Response
  • Add Exposure Presets
  • Add Floating Shadows (FIRE)
  • Add Floating Reflections (FIRE)
  • Add White Point
  • Add Tint
  • Add Render Zone
  • Add Hide to Camera in Shadow Ch.
  • Add Spotlight Emitter mode
  • Add Material Custom Alphas
  • Add Release License function
  • Fix Select Assigned Extensions
  • Ignore Linked MXM now defaults to off

3.0.6

  • Camera parameter values could be lost.
  • Paths with non-English characters could fail.
  • The Update Linked MXM function was not working.

3.0.5

  • Switched to Maxwell 3.0.1.3 SDK binaries.
  • Switched to using local versions of extensions.
  • Added new Maxwell Scatter extension.
  • Added Materials list grouping capability.
  • Added Output > Export > Displacement option.
  • Added Output > Export > Dispersion option.
  • Added Output > Export > Motion Blur option.
  • Added a command for updating MXS references.
  • Added customization of FIRE window background.
  • Added new camera Focus method options.
  • Added Transparent > Dispersion parameter.
  • Removed +/- 100% Shift Lens limits.
  • Remove Unused Materials missed Grass materials.
  • Some extensions were missed when exporting a 3DM.
  • Lumen/Candela items were swapped in the Emitter UI.
  • Material names were not updated in the Layers list.
  • Global map was not correctly read from MXM files.
Important Note
  • Maxwell 3.0.1.3 is crashing with MXS References containing instances; this also affects MXS References used in the plugin, as well as the new Maxwell Scatter feature, which operates in terms of MXS References. The workaround is to disable instances when exporting an MXS intended to be used for referencing (which is not generally a bad idea, regardless).

3.0.3

  • Added new Maxwell_RemoveUnusedMaterials command.
  • Added new real-time features for Maxwell Sea extension.
  • Zero-thickness Volumetric & Sea are now auto-corrected.
  • Plugins now point to the Next Limit support site for help.
  • Updated to Maxwell 3.0 icons in toolbars and installers.
  • Cameras from linked blocks were read into the current 3DM.
  • Camera settings for standard views were not always saved.
  • Maxwell FIRE resolution was mistakenly clamped to 720 px.
  • Active texture path could be set to the name of a directory.
  • Pack & Go was mistakenly leaving out displacement maps.
  • Worked around a registry bug with the MSI installers.
  • Readme files mistakenly referred to Maxwell 2.7.20.
  • Extensions could fail to be removed in some cases.
  • The current camera could initially be unset in Maxwell FIRE.

 

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