PyroCluster
Convert the RealFlow | Cinema 4D particles into Thinking Particles:
- Fluid > Particles > Create Thinking Particles
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The connection to PyroCluster can be established with a few clicks:
- Create a "Particle Geometry" object (Simulation > Thinking Particles)
- Open Simulate > Thinking Particles > Thinking Particles Settings... and look for the "Fluid" group you want to use with PyroCluster.
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- Drag the "Fluid" group to Particle Geometry > Particle Group
- Apply a "PyroCluster" shader to the "Particle Geometry" object.
- Add an "Environment" object and attach the "PyroCluster - Volume Shader".