Emitter : Emission Cylinder
“Cylinder” is a volume emitter. Emitters define the point of particle creation in 3D space, while the particles are part of the "Fluid" container. Emitters can be scaled, rotated, and translated like objects.
Speed
Here the particles' initial speed is defined in metres per second. Higher values will generate more particles per frame. The number of emitted particles also depends on the fluid's “Resolution” settings. A value of 0.0 stops the emission of particles.
Vertical Random
To avoid regular emission, it is possible to randomly displace the particles. The parameter accepts any positive value and 0.
Horizontal Random
To avoid regular emission, it is possible to randomly displace the particles. The parameter accepts any positive value and 0.