RealFlow offers three different particle mesh types:

All mesh types accept any available fluid source - different sources can also be mixed and combined within a single mesh:

Basic Workflow

The basic mode of operation is the same for the three mesh types:

 

By default you see the mesh's grid structure when the mesh container is selected. To get a better, clean view of the mesh disable View > Show > Selection Highlighting.

In most cases, the first mesh will not satisfy your needs and you have to refine the settings. Particle mesh parameters are split and the

 

 

Mesh Parameters

These settings are – amongst others – responsible for the

Field Parameters

The mesh is built from spheres around the particles. The size of these spheres is controlled with the "Radius" parameter:

Interactive Meshing

Interactive meshing updates the mesh without clicking "Build Mesh" every time a parameter has been changed. This is a very convenient, and time-saving feature.

 

 

For a detailed workflow description please read the "Interactive Meshing" chapter.