Please note that plugins may have a slightly different parameter structure and some parameters may not appear. This list is built from the structure found in Maxwell Studio (Camera Parameters panel).
Type
Parameter name |
What it controls |
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Projection |
Set the camera to a 3D perspective view, or any of the orthographic 2D views available. In Studio you can also change the projection from the top menu in a viewport panel (3D, F, B, L, R, T, D) |
Hidden |
Camera will be hidden in the viewport. Useful when you have many cameras in your scene and the view gets cluttered |
Locked |
Locking the camera will prevent any accidental changes in camera position and settings. You cannot navigate in the viewport using a locked camera, only view your scene through it. |
Coordinates
Parameter name |
What it controls |
---|---|
Camera Position: |
X, Y, Z world coordinates of the location of the camera. |
Target Position: |
X, Y, Z world coordinates of the target of the camera. |
Target Distance: |
Distance from the camera to the camera target. The camera target represents the point where your render will be in perfect focus. |
Roll Angle: |
Rolling angle of the camera (in degrees). |
Optics
Parameter name |
What it controls |
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Focal length |
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