formZ scene with MXS References and Scatter
Using the Reference tool, MXS files may be placed within your formZ project. They will appear as simple proxies in the modeling window, but will be fully rendered in Fire or Maxwell.
References may be formZ objects (or entire scenes) that have been converted into MXS files, MXS files exported by others on your team using a Maxwell plugin for another modeling application, or commercially available MXS assets.
MXS References offer many advantages:
- It is possible to create a library of ready-to-render figures, furniture, and props-- complete with material assignments.
- Static parts of a formZ project can be turned into one or more References. This can conserve memory and increase responsiveness when working with very complex projects.
- A Reference consumes very little memory and disk space, and if set to display as a bounding box, will not degrade viewport performance at all.
- A Reference appears a single object, so it does not clutter the formZ Object list.
- A Reference's materials are not brought into your project, and so do not clutter the formZ Material list.
- MXS Reference objects are duplicated as Instances within the Maxwell scene, reducing memory footprint.
To create a reference from one or more formZ objects: formZ | MXS Reference | Create MXS Tool
To Place an MXS Reference in your project: formZ | MXS Reference | Place MXS Tool