Each RealFlow node has certain display options to visualize the object in the viewports. Particle-style meshes also have a preview function for the individual parameter channels, for example “Velocity” or “Temperature”. It is an easy way to evaluate the results without having to export the mesh to a 3D application.
Visible
You can hide the mesh from the viewport with this method. To make it visible again, choose "Yes".
Color
By assigning a colour to the mesh you can easily differentiate it from other meshes or particles. You can apply any valid RGB colour and the currently selected colour is displayed in the appropriate field.
Particle channel
When working with channel, it is usually required to preview the results before they are rendered. To activate this feature you can select a particular property and watch the results in the viewport. The last images on the previous page show the particles’ “Velocity” and “Density” magnitudes. It is required to switch to RealFlow’s “Smooth Shaded” mode to make the attributes visible:
Mesh node > View > Element > Smooth Shaded
Transparency
The mesh can be made opaque, semi-transparent or completely transparent. Higher values increase transparency. This option is useful for evaluating mesh quality in combination with the particle cloud’s shape, for example.
Back face culling
When working with high polygon numbers or older hardware it might take a while to display a mesh in the viewport. This process can be accelerated by activating this option, because "Back face culling" does not draw hidden polygons.