Fluid particles are converted into Thinking Particles and used in conjunction with a “Matrix” object. These matrix positions are then connected through splines with a “Tracer”. Finally, the original RealFlow | Cinema 4D particles are represented through spheres of different size and colour. The scene’s basic setup has been copied 1:1 from the "DSpline Daemon” scene. Emitter, fluid, and daemon settings are exactly the same as described in the appropriate fact sheet.
If you want to render the result the RealFlow | Cinema 4D simulation has to be cached first. Then it is also necessary to bake the “Matrix” object with the “MoGraph Cache” tag.
- Scene file works with Cinema 4D R15, R16, R17.
- PDF Fact sheet with all relevant settings included.
Downloads | PDF fact sheet and scene file for R15 - R17 | ZIP, 1.1 MB |
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For more information about MoGraph and RealFlow | Cinema 4D please visit the → "MoGraph" and → "Thinking Particles" pages.