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The workflow is straight-forward:

  • Create the object(s) you want to make a rigid or elastic body and clone it/them.
  • Add a "Rigid" or "Elastic" node.
  • Drag the "Cloner" onto the "Rigid" or "Elastic" node to parent it.
  • Apply a daemon, e.g. "Gravity" or "Noise Field" and simulate.

 

A single "Rigid" or "Elastic" container is able to control multiple "Cloner" nodes.

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