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  • Substeps determine the quality of the simulation.
  • More substeps mean better, more accurate results, but also longer simulation times.
  • The default settings ("Auto Params") work very good in scenes without interacting objects, e.g. pure liquid or granular simulations.
  • In conjunction with collision objects, the default values are normally not sufficient.
  • Increase the substeps in moderate steps, e.g. by 2 or 4 until you get the desired result (valid for → Liquid - PBD, → Granular, → Viscous, → Viscoelastic, → Rigid, → Elastic)
  • The → Liquid - SPH fluid type works with rather high substeps already (Min = 1, Max = 300) and here it is normally not necessary to increase the values unless you work with high "Viscosity" settings.

 

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Iterations are mainly relevant with "Granular", "Viscous", and "Viscoelastic" fluids, as well as the "Elastic" deformer:

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